CINEMATIC STATES: ALASKA

There's a scene in John Sayles' film LIMBO, in which the camera glides past a bunch of weather-beaten salmon-gutters at their local dive.  They're relating the potted history of the state, where it's dark half the year, where snow is like grass, where people go to escape - it's like an entire state variation on the French Foreign Legion.  They're not taking much cognizance of the fact that Kris Kristofferson is playing pool in the corner. In Sayles' Alaska, people are connected to the land, to the work of their hands, and less concerned with the kind of certainty and boundaries perhaps best represented by the straight lines of the Manhattan skyline. 'Limbo' means 'a condition of unknowable outcome', and the film certainly gives voice to that ambiguity, inviting the audience to consider what vast tundra might mean as a metaphor of the inner life.  The tonal shift at the film's mid-point is unlike much else in US American cinema, and the dramatic axis turns at the moment when the three lead characters are forced to strip off wet clothes and hold each other to avoid freezing to death. Their condition of unknowable outcome compels them to the most intimate, vulnerable human action. A winking governor may have colonized the popular vision of Alaska as a place of paranoia and exclusion, but this is but a temporary meme.  This state is massive enough to contain a range of 'real Americans' that both Sarah Palin and John Sayles could have invented.  Jon Voigt, in RUNAWAY TRAIN, another Alaskan epic of the soul, finds ultimate liberation when exposed to its incomparable elements.  He's alive and free, and (as with LIMBO) the film is content to leave the last part of his story unwritten. Alaska gives rise to conditions of unknowable outcome, it's a site of possibility, and it's a place where people sometimes have to take their masks off in order to survive.

Read more in CINEMATIC STATES, published this November - and available as an ebook now.

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Fozzie Jesus

The lovely folks at the Raven Foundation interviewed me about movies and violence and taking love more seriously than killing.  Fozzie Bear appeared in the conversation, and I think he made an interesting point: http://www.ravenfoundation.org/resources/podcasts/voices-of-peace-talk-radio/june-27-2013-film-critic-gareth-higgins-on-voices-of-peace/

Hopeless Fear, Fearless Hope

A decade ago I stumbled out of an Edinburgh cinema during that city’s inviting and kaleidoscopically diverse film festival (this year's edition takes place from June 19th-30th), gut-wrenched, stomach-punched, spirit-elevated and, I still believe, changed. I had just seen Japon, the debut feature from Mexican filmmaker Carlos Reygadas. I had followed Japon's protagonist through his own existential crisis, wandering back to a mountainside village, preparing to die, experiencing love, and falling into fate. It was one of the most physically imaginative films I'd ever seen; the perfect fusion of music and image, the simplicity of observation, the experience of being provoked to consider my own life paralleled how I'd felt on first seeing 2001: A Space Odyssey, I thought I'd found a new favorite director. I was wrong. After seeing Reygadas' follow up work - especially Battle in Heaven and his most recent work Post Tenebras Lux - I realize that he's an example of a magnificent artist, but I can't make friends with his films. They're too close for comfort. He wants to show us the world as it is, which for him means eating and sleeping and bleeding and being afraid and making love in a far messier and more revealing way than the gauzy fake romanticism that most movies consider adequate to the task of representing love.

Read the rest here.

DJANGO UNCHAINED

'Django Unchained' is the perfect Quentin Tarantino film: fully alive to the possibilities of cinematic technique, mashing up an invented world with contemporary cultural references, gruesomely violent, and revealing something about ourselves that we haven't seen portrayed in a mainstream movie before. So 'Reservoir Dogs' shows us what gun shots really look like when they land in human stomachs, 'Kill Bill' reconfigures ancient myths about the extent to which parents may go to find their lost children, and 'Inglourious Basterds' makes the tastelessness of other combat films obvious to the point where it is difficult to imagine where the second world film can go next. And each of these films is profoundly paradoxical: does the violence represent, challenge, or reinforce the norm of justified horror that our sculpture worships?; does the use of the 'n' word confront audiences with our complicity in racism, or is it QT's way of getting away with his own?; does the fact that the wrapping is so sleek, so cool, so inviting, allow us to deny that we're also being entertained by stories in which people rip each other apart? 'Django Unchained' is, in this light, Tarantino's most fully realized vision of the world, not to mention his most financially successful film. His direction is so assured, he almost compels you to watch - Cecil B deMille used to come out from behind the curtain to remind his audience of the Importance of the movie they were about to see (in a lovely example of Hollywood over-self-importance, implicitly linking 'The Ten Commandments' to anti-Communist patriotism); Tarantino has made a film about US American history the debate about which is taking on the status of a political campaign. Spike Lee is refusing to watch this story about a freed slave and bounty hunter tracking down bad guys and rescuing the slave's wife, while I've heard other black critics here in the US speak of how liberated they feel by seeing a blockbuster movie entertainment that forces the audience out of collective denial about slavery. When given the opportunity to discuss the filmic references (primarily the Spaghetti Western, but also blaxploitation cinema, and plantation epics), Tarantino will talk all night; when asked to discuss the possible sociological impact of his fictional violence, he stays above the fray, denying any connection at all.

So what we're left with is a film. A film in which we see people torn to shreds by dogs, or beat each other to death, or be threatened with castration; because they are not considered people, but the industrial property of white privilege. This is yet a sanitized version of slavery: two and a half hours in a cinema isn't enough to grasp anything like the realities of involuntary transportation, family destruction, sexual torture, psychological degradation, and murder that considered normal enough that a civil war was fought partly in its name. For that, 'Django Unchained' is truly an important film. It tries to face historic evil, and manages to do it in a form that will maximize the audience.

It also portrays a different kind of black hero than has been previously seen - the range of emotions displayed by Django has not previously been permitted to black characters in mainstream movies. That, along with the sheer joy of filmmaking makes this a certain kind of magnificent film. But it's also a magnificent mess: climaxing with utter destruction wrought by Django in the cause of revenge. Tarantino seems to think that, as with 'Kill Bill's Bride, and the 'Inglourious Basterds', there is no alternative for Django but to slaughter everyone in his path. He doesn't seem to realize - or at least his characters don't know - that there are other morally viable, and dramatically interesting ways to respond to other people's cruelty. You don't have to meet horror with horror. Clint Eastwood knew that as long ago as in the ending of 'The Good, the Bad, and the Ugly'. Tarantino is a fantastic stylist, and a courageous storyteller. But it's hard not to suggest that his philosophical paradigm could do with an extra shot of emotional maturity.

The Wonders of Wreck-It Ralph

Not much was made of the rules that Disney and PIXAR broke last year, but if you look closely enough, it's clear that 2012 was a ground-breaking moment for the myths our brother mouse typically prescribes. 'Brave' and 'Wreck-It Ralph' are two sides of a rather elegant coin: one a revisionist fairy tale in which a take-no-prisoners princess shakes off the pressure to conform to something more 'ladylike', and finds she can have a pretty decent relationship with her mother, both of whom end up more human (and funkier) as a result; the other an inversion of bully stories, in which the strongman is freed to use his clumsiness for good, and discovers what might more superficially be described as his 'feminine' side along the way. 'Wreck-It Ralph', released on BluRay this week, is the tale of Ralph, doomed to be the villain in a Mario Bros.- style game, trying to break free from his bumpiness, and Vanellope, a girl with a glitch who just wants to be allowed to take part. It's gloriously inventive - an opening sequence covers the gamut of video game nostalgia, evokes the power of 12-step programs (the computerized 'bad guys' keep their meetings anonymous by meeting in PacMan's central pen - at last we know what that's for), and even has a morose Satan giving advice on how to make peace with inner conflict. It's visually alive - with a delicious revisualization of Grand Central station as an architectural cornerstone; and its narrative is endlessly imaginative - blending the archetypes of Donkey Kong and racing games with cookery and dress-up, and inviting both Ralph and Vanellope to participate in all of it (not to mention the love affair between a butch female soldier and the wistful Felix), this movie's take on playing with gender is kind of revolutionary.

It's been criticized (including by me on first viewing) for having a villain - in the form of King Candy - who may see to represent the long line of Disney 'evil queer' stereotypes (think of Scar in 'The Lion King', Kaa in 'The Jungle Book', and Jafar in 'Aladdin'). But a second look at the context suggests otherwise - Candy is a more faux foppish royalty than homophobically effeminate, and the heart of this film has a macho guy baking cakes while a princess becomes something like Indiana Jones.

So it's a film about how different is good, masculine and feminine are inventions that only serve us as far as we want them to, and most of all, the age-old notion that you're fine just as you are. That's not far off a military recruiting slogan of course ('be all that you can be' fits with how the casual militarization of childhood in video games is not ignored here, along with continuing the unfortunate tendency to deal with the bad guy by simply killing him); but 'Wreck-It Ralph' does a much better job of imagining a hero's journey that's more about becoming human than warrior. It's a perfect companion piece to 'Brave', and a huge leap forward in the way Disney teaches us to imagine finding the gift within. It's also over-the-top entertaining, deliriously funny, and the best kids' film for adults that the Mouse has produced in years.